Opening the player menu shows a list of available objects and nearby players, friends, etc. Player avatars can be grabbed to inspect their profile. If the player menu is closed, the collision for the player avatars from that menu remain active, albeit invisible. They will still trigger haptic feedback and are able to be grabbed to open up a player profile screen. This does not seem to extend to the object selection area, only player avatars. Also need to check back to see if the scrolling arrows are affected.